A Sketchbook. What is it for? I was once told that you need to get through 10,000 bad drawings to arrive at your first good one! In his book
Outliers, Malcolm Gladwell makes this point with
The 10,000 Hour Rule. He provides specific examples to illustrate a common denominator for many of the most successful people in history; that their breakthrough was not achieved before reaching 10,000 hours of
practice.
With various projects in
development, my sketchbook becomes filled with ideas, searching for the heart (or soul) of the characters I'm creating. Below is a slightly less "cartoony" approach to the Friar character, in the upcoming book,
Feathers and the Friar, attempting to add more distinct features from whom this character is based on.